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Hey, You In The Back! - Zombies and Sodomy

Every Time I Die frontman Keith Buckley answers your burning cinematic questions. Sort of.

I saw you tweet about 120 Days Of Sodom, so I borrowed it from my local library, now all my friends think I'm a perv. What do I do? —Bryan Robinson, Mentor, OH

Let me answer your question with a question: Where in God’s name do you live that a library carries movies? If you're walking up to a librarian and asking her to point you to that movie you heard about on the internet where people feast on human shit, your friends’ opinions of you is the last thing you need to be worried about.

 

In films, zombies used to move slower with their arms straight, now they run down the survivors. When did this happen? —Lauren Cusimano, Phoenix, AZ

I’ll tell you exactly when it happened. When John Landis hired them for the “Thriller” video. Until that point, zombies were just itinerant cannibals roaming the earth in tattered clothing hoping to satiate their perpetual hunger with a human brain. True DIY. Then they learn how to dance, and all of a sudden they're wearing slacks and shit, chasing down their victims with catlike speed and precision. It went to their heads. I was into zombies way before they got big, back when they did that demo with George Romero. And now they have a video game about them? Fucking sellouts.

 

Keith, what are your views on CGI and the way it's been replacing old-style cartoon animation in kid films? —Chance Hibbs, Stuttgart, Germany

I’m sure there are a million and one purists out there who will say that CGI marked the death of the illustrative medium, but I’m not one of them. Frankly, old cartoons look shitty. I love them for nostalgic reasons, but if I had to choose between watching Muttley trying to pull a fast one on Yankee Doodle Pigeon or a fucking 25 foot tall gorilla break the jaw of a tyrannosaurus rex like Macho Man tearing into a Slim Jim, I'm going with the latter.

 

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